WhileIterating's game – Devlog

A daily devlog documenting my journey building a turn-based RPG, with many other elements mixed in for fun, in Godot


Project maintained by Brhando Hosted on GitHub Pages — Theme by mattgraham

🏙️ Day 6: Town Scene, Transitions, and Audio Integration – May 23, 2025


Progress Made


Challenges


Next Steps


Reflection

While today wasn’t as system-heavy as some earlier days, it was deeply satisfying to finish the town and polish scene transitions. Seeing the audio sync smoothly and all the pieces fall into place made the area feel much more alive. I’m especially excited to keep learning about C# events and build out a scalable audio system soon. One more piece of the world is locked in.