WhileIterating's game – Devlog

A daily devlog documenting my journey building a turn-based RPG, with many other elements mixed in for fun, in Godot


Project maintained by Brhando Hosted on GitHub Pages — Theme by mattgraham

🛏️ Day 8: Day/Night System, UI Time Display, and Icon Redesign – May 27, 2025

Progress Made


Challenges


Next Steps


Reflection

Today marked another milestone: the world now breathes with time. The shift from static environments to a living, time-responsive space was incredibly satisfying, especially seeing the player UI and tints adapt fluidly. Creating my own pixel art for inventory icons made everything feel more mine. Though crafting looms ahead, I’m gaining confidence with each system. I’m proud of the polish and intention behind today’s progress.